Monday, May 31, 2010

Critical analysis of Sirens logo

The Brief:
We are required to create a logo for a sports team of our choice. The logo must reference the Ancient Greek mythological creature/hero which we were given earlier in the semester, as well as being appropriate to the sports team we select.

Sport Selection:
The sport I have selected is Women's Water Polo, since the mythological creature I was given was Sirens/Mermaids this seemed a natural choice. I propose the following logo design for the national team. Although Sirens were originally depicted as having an avian in form with the faces of beautiful women, they were gradually re-imagined as being human females from the waist up and with finned tails like fish or dolphins. What possible creature could be more suited to play the game of Water Polo than that? I felt that Sirens would be a good name for the team as the Sirens modus operandi is to use their charms to lure in prey and then slaughter them; what wonderful inspiration for a team.

The Logo:
Our class session in which the logo was developed asked us to produce brainstorming, concept sketches and developed roughs in short, measured amounts of time which I found to be a very effective way to work. The main image elements I chose to pursue were the mermaids tail and the harps which Sirens are commonly shown to be playing.
The colours I chose were an aqua blue, to represent the water in which the sport is played and mermaids thrive, combined with a complimentary gold-orange that represents the summer sun, the skin of the players, the brass of the harp strings and the gold the team will win.

First Iteration:
It quickly became apparent that the tail could be bent around to become the body for the harp (it would actually be really nice to see a harp built in this manner). One tip of the tail was then shown extended with a ball balancing on its tip, a little like a seal would manipulate a ball. Using the orange colour allowed the ball to double as the sun, as this is a summer sport. I have tried to stylise the scales of the tail and the harp elements. I liked the strong diagonal set up in this version and would carry it through to the final version. The text for the team name is applied in a curve following the line of the tail.

Second Iteration:
For this version I have tried a different approach to the depiction of the scale pattern which I ended up deciding is not as effective as my first version. The position of the ball/sun has been altered to be between the tail tips, this suggests more control of the ball than the previous version; It can also be seen to represent a globe in its stand and therefore alludes to the teams goals of world domination in their sport. The image of the tail is also now echoed in the text.
The most notable new element in this logo compared to the last is the water-drop as a container for the design; This not only brings the design into a nicer shape which is more suitable for a badge on a uniform but also places the team in their appropriate element: Water.

Third Iteration:
I feel at this point that the issue of colour is decided and so have focused on form alone beyond this point. Although the logo seems to me to be functioning well I wished to try to simplify it as much as possible, with the hope of making it a more iconic symbol. The scales have been removed entirely, as has the neck of the harp. The tail now becomes a clean loop of space, diving away from the ball and then back to it with great impact. I find now that the tail and ball suggest the body and head of a figure; Can you see the mermaid there? The logo is taking on an identity of its own, showing itself as a character, this new individual is curled around, and part of, her harp; Her mind is one with the ball.

Fourth Iteration:
The pieces have now fallen into place. All non-essential elements are stripped away. This final rendering primarily addresses the letterforms of the design; They are now used to draw the eye into the water where the Sirens play. The two tails in the text and in the image can be seen to swish back and forth; Our mermaid is alive now. The water itself is no longer a block of colour but an open expanse, simutaneously containing and setting free.

Epilogue:

It still remains to convert this image into a proper digital file; It will be executed as an Illustrator vector graphic, clean and smooth, its gentle curves flowing like water. Colour must be re-introduced. My thoughts run towards the text and the outline of the droplet in the aqua blue, showing the surrounding environment, while the image of the mermaid will be cast in the vibrant gold as she cradles her instrument and toys with the ball, her graceful yet energetic nature at the centre of everything.

Tuesday, May 18, 2010

Sports Team Logo

Womens Water Polo Team - The Sirens



Tuesday, May 11, 2010

agIdeas
Trends in 2010:
  • Origami
  • Graffiti
  • Conceptual immersion in a design experience
  • Beautifying the threat of terrorism
  • Indigenous Design
  • Beauty for beauty's sake
  • Self Determining Design
  • Textures
  • Humour
  • Minimalism
  • ...

Trends and designers:
Environmental Design:
More and more in modern times it is recognised how important it is that our designs do not affect the natural world in an adverse way. Some designers are approaching this issue in unorthodox ways.
1)Dan Formosa - Smart Design, USA
Designed a console display for a hybrid car for Ford which encourages the driver to drive more efficiently. It was found that although the cars were potentially extremely efficient, they were not achieving the milage they should have been capable of. A display which showed plants which became more dense and lucious when the car was driven efficiently was developed. Standard displays tell the driver how the car is behaving, but this was the first that would effectively comment on the behaviour of the driver and encourage better habits. The tendency of drivers was to try to care for the plants, which were very noticably in their hands. One person who tested this system said that not only had he been trying to drive more efficently, but it had made him stop using the drive through at McDonalds because he was losing leaves with the car idling. He had since been sitting down with his kids at the restaurant to eat instead of eating in the car and was having a better relationship with his children as a result. This goes to show the side effects of living a greener lifestyle.

2)Moose (Paul Curtis) - Reverse Graffiti Artist
The street art Moose creates is just the opposite of vandalism, it is a public service. To long have we been content to sit idly by as our great cities are slowly covered over by layers of grime and filth. English artist Paul Curtis creates beautiful designs as well as banners conveying political messages by selectively cleaning areas of dirty walls and footpaths. The technique is referred to as Reverse Graffiti since it is literally the opposite of applying a design to a surface and yet it is somehow the same. Part of the genius of this is that it is not really illegal (although there are still those in authority that try to stop him). Also all that can be done to remove the designs is to clean more of the wall and so it forces the powers that be to either clean up their act or else the message stays visible.


Self Determining Design
It is becoming a feature of the modern landscape that not everything is decided on by people.
1)Theo Jansen
This remarkable artist from the Netherlands has, with the aid of computerised genetic algorythms, given rise to new forms of life. The Strandbeests live in herds on the beaches, generating energy from the wind and are now performing the useful task of combating erosion by ferrying sand from the shoreline to the dunes. Their bodies are made from plastic tubing and elaborate networks of valves and manifolds. Before they ever took on a physical form they had already been under development in a digital form, evolving more efficient motion and walk-cycles to the point that they are now far more efficient than organic life-forms. These creatures are still at an early of their development but are already semi-aware of their environment. They can tell when they are venturing too deep into the water, where they might drown, or too far onto the soft sand of the dunes where they can become bogged down. They survive best on the partially wet sand not far from the water where they can gain a better footing. They are able to store energy in the form of compressed air so that they can still get to high ground if the tide rises after the wind dies down. Some of the more elaborate species work in teams, a larger "parent" animal can generate the power while the small "child" animals scout around the local area to map out their surroundings. At present the capacity of these creatures is very limited, their brains being composed of simple pressure valves, but as they continue to evolve there is no limit to how complex and intelligent they might become.

2)Resn - Rikki Campbell & Steve Le Marquand
This creative digital agency, based in Wellington, New Zealand are well recognised for their drive and ability in pushing the boundries of emerging interactive technologies. One of their creations is the Shapeshifter online audio visualiser which creates in real time an ever changing, ever moving artwork using an image bank and programmed agents. It is amazing to thing when watching the Shapeshifter crawl and morph across the screen that similar images could be the product of hours of work with Photoshop or other software and yet here it is being made purely by an Artificial Intelligence which has developed its own distinct style and is a master of performance.

Concept Evaluation:
"The Colourbond Garden"
Amanda Henderson, Gloss Creative for Bluescope Steel
When asked to design a display for Bluescope Steel with an Australian theme, and constructed from Colorbond Steel it would have been very easy to create something boring or cliche. What happened instead was the amazing "Colorbond Garden" featuring hundreds of lasercut plants and creating wonderful, comfortable environment from a material that one would not expect would give a cozy feeling.
The concept is that Colorbond is part of the Australian Landscape. As such Amanda Henderson has had the sheet metal cut into branches of Grivillea, Wattle and Eucalyptus which have then been individually attached to the walls to create this lovely textural surface. The colours used are Woodland Grey, Shale Grey and Surfmist and have been chosen to reflect the misty dawn of the Australian bush setting.
The end result is highly effective and a truly unique use of the materials. It shows the versatility of the product more than the manufacurers could have hoped for and has now also served as inspiration for many more applications.




Bibliography:
  • agIdeas International Design Conference
  • agIdeas brochure
  • Design is difference, 20 years of agIdeas
  • http://www.smartdesignworldwide.com/work/project.php?id=166
  • http://inhabitat.com/files/reversegraffitti1moose.jpg
  • http://www.strandbeest.com/mGallery/index.php?s=y&id=strandbeest__animals_at_the_beach_5
  • http://www.nextnature.net/tag/dynamic-architecture/page/5/
  • http://ideonexus.files.wordpress.com/2008/01/strandbeest.jpg
  • http://www.screenshine.net/blog/1478_strandbeests-von-the-jansen
  • http://www.screenshine.net/blog/wp-content/uploads/strandbeest-theo-jansen-2-468x311.jpg
  • http://www.transform-mag.com/permalink/artandculture/the_art_of_creating_creatures
  • http://www.changethethought.com/shapeshifter-resn/
  • http://www.shapeshifter.co.nz/
  • http://www.stoppress.co.nz/wp-content/uploads/2009/11/ShapeShifter_09112213225067.jpg
  • http://www.indesignlive.com/articles/people/gloss-a-lesson-in-brandscaping
  • www.bluescopesteel.com
  • SteelEdge28December2007.pdf